PAX – The Good Behaviour Game
The Alberta Ministry of Health has funded a novel project to test the benefits of two scientifically well-supported strategies to protect children from lifetime mental, emotional, and behavioral disorders: the PAX Good Behavior Game and Triple P (Positive Parenting Program). Two Strategies to Protect Alberta PAX: The Good Behavior Game (GBG) is the most proven classroom strategy to avert lifetime mental, emotional, and behavioral disorders. The game makes it easy for teachers and students to learn, use, and maintain game strategies in real-world conditions. Triple P is a system of supports for parents and families validated in randomized trials in numerous countries. Rather than a single approach, Triple P is a system of supports that vary in intensity and modality for parents in many cultures, circumstances and needs. Triple P also prevents or reduces multiple mental, emotional, or behavioral disorders including child maltreatment. Why Two Strategies? Teachers and schools have no choice but to deal with children’s behavior. Disturbing, disruptive, destructive, and inattentive behaviors not only harm the future and learning of the child exhibiting the problem behavior, but all those in the classroom. PAX GBG provides reliable, simple to use, non-curriculum strategies to solve this difficult problem for schools. While behavior and problems at home clearly impact classrooms, neither teachers nor school administrators are well equipped to help families improve behavior problems at home. Most parenting supports are difficult to access or cumbersome to learn or implement. Triple P, however, is a system of supports for every family, which can be delivered by diverse mechanisms, venues, and practitioners—including schools, neighborhood settings, local providers of every stripe, and even mass media or internet.
Like other population-level crises and disasters, the COVID-19 pandemic will have short- and long-term impacts on the mental health and psychosocial well-being of individuals and